package de.gameduell.framework.asset {
	import flash.display.Loader;
	import flash.events.IEventDispatcher;			

	/**
	 * @author GD
	 */
	public interface IAsset extends IEventDispatcher {
		function load():void;
		function get data():Object;
		function get id():String;
		function get type():String;
		function get url():String;
//		function get loader():Loader;
		function get percentLoaded():int;
		function get error():String;
		function get httpStatus():int;
	}
}
